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Games Connect Asia Pacific 2018 The Walls We've Built Ourselves
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Subject:
Commercialisation
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Tuesday
, October 23
10:30am AEDT
Finding Your Audience
Discussion Room (203)
Gabriella Lowgren • Henry Fong • Matt Hall • Sophie Rossetti • Ken Wong • Yodo1
Leveraging your Unity skills beyond the gaming industry: an open field of opportunities
THOUGHT LEADERSHIP ROOM (205)
Joyce Law • Sebastien Thevenet • Unity
11:30am AEDT
Your Marketing Guide: Targeting press, players and content creators
Discussion Room (203)
Lauren Clinnick
Hire Intelligence: Successful Strategies to Grow Your Company
THOUGHT LEADERSHIP ROOM (205)
Philip Mayes
What's Going on in the (Game) World According to Steam?
ROOM 211
Sean Jenkin • Kristian Miller
Your Studio Boo & You: An Introduction To Studio Culture Through The Lens Of A Dating Show
ROOM 204
Meredith Hall
1:30pm AEDT
In the Business of Games: Finding the Revenue Model of Tomorrow
THOUGHT LEADERSHIP ROOM (205)
Luke Henry • LDB Accountants
This Business of Art: Strategies for Long Term Success
ROOM 210
Kim Forrest • Philip Mayes
2:30pm AEDT
Indies Don't Starve
Discussion Room (203)
Kathleen Yin • Jack Gillespie • Nico King
5:00pm AEDT
How to Sell Out: An Indie's Guide to MerchandiseHow to Sell Out: An Indie's Guide to Merchandise
THOUGHT LEADERSHIP ROOM (205)
Meredith Hall • Nicholas McDonnell
Inflation - The Quest to Manage The Sims FreePlay's Economy
ROOM 209
Mavis Chan
Wednesday
, October 24
10:30am AEDT
Games for Military? Are you Serious?
ROOM 207
Ryan Stephenson
11:30am AEDT
A Step by Step Guide to Ads for your Game: Facebook, Instagram, Twitter and Beyond!
ROOM 204
Katie Stegs
Timezone
Games Connect Asia Pacific 2018 The Walls We've Built Ourselves
Australia/Melbourne
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Games Connect Asia Pacific 2018 The Walls We've Built Ourselves
Oct 23
-
24, 2018
Tuesday
, October 23
Wednesday
, October 24
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1 Convention Centre Place, South Wharf VIC, Australia
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Discussion Room (203)
Fireside Room 208
Main Foyer
Planary
PLENARY 2 - GROUND FLOOR
ROOM 204
ROOM 207
ROOM 209
ROOM 210
ROOM 211
TBA
THOUGHT LEADERSHIP ROOM (205)
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Medium
Subject
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Design & Narrative
Fireside
Game Hugs
Marketing
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No Idea!
PR
Production
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Social Media
Technology & Programming
UX
VR AR & MR
VR MR & AR
Yep