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Games Connect Asia Pacific 2018 The Walls We've Built Ourselves
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Tuesday
, October 23
10:30am
Creativity Can Compete: Marrying Commercial Value and Artistic Vision
ROOM 209
Emily D'Elia
Lessons in Technomancy: Using code generation in a dynamic data system to build flexible and stable games fast.
ROOM 204
Anna Tito
One Game at a Time: The First 5 Years of an Indie Studio
ROOM 207
Blair Leggett • Jean Leggett
11:30am
An Asset Worth a Thousand Words: Building Dynamic and Reusable Content
ROOM 209
Damon Reece
Fireside Chat: Kevin Penkin talks to Dan Golding
Fireside Room 208
Dan Golding • Kevin Penkin
I Know Kung Fu - The State of Serious Games and Emerging Technology
ROOM 207
Emre Deniz
Project Scalability with Unreal Engine 4
ROOM 210
Chris Murphy • David Stelzer • Epic Games
Your Studio Boo & You: An Introduction To Studio Culture Through The Lens Of A Dating Show
ROOM 204
Meredith Hall
1:30pm
Game Hugs Podcast: Leighton Gray talks to Jason Imms
Fireside Room 208
Jason Imms • Leighton Gray
Let the Player be the Performer
ROOM 204
Ryan Roth
Scaling Web Services for Free-to-Play
ROOM 207
Luis Van Slageren
This Business of Art: Strategies for Long Term Success
ROOM 210
Kim Forrest • Philip Mayes
UX Design: The Glue That Binds (Lessons learnt from The Sims FreePlay & Need For Speed: NL)
ROOM 209
Anna Brandberg
2:30pm
BoomBox - Audio Workflows Inspired by Constraints
ROOM 207
Jeff Van Dyke • Zander Hulme
Exploring God of War's Level Design
ROOM 210
Rob Davis • Film Victoria
Porting your Thoughts: A Guide to Breaking down Communication Barriers
ROOM 204
Jess Watson • Amos Wolfe
UXR Workshop - User testing in under an hour
ROOM 209
Anna Brandberg • Firemonkeys
4:00pm
2D or not 2D - Creating 2D Characters in a 3D World
ROOM 209
Tessa Monash
Accessible Player Experience (APX): A new approach to game accessibility
ROOM 210
MARK BARLET
Building for Live Service: What to do if you’re planning to run a marathon (AKA finding a sustainable core loop)
ROOM 204
Amanda Schofield • Firemonkeys
Fireside: Nick Suttner talks to Tim Best
Fireside Room 208
Tim Best • Nick Suttner
Unity Tech for Indies: Less Bugs, More Gameplay
ROOM 207
Marko Grgic
5:00pm
Evidence-Based Mental Health: Build Your Inner Walls
ROOM 210
Dr. Jennifer Hazel
Game Hugs Podcast: Ally McLean talks to Jason Imms
Fireside Room 208
Jason Imms • Ally McLean
Inflation - The Quest to Manage The Sims FreePlay's Economy
ROOM 209
Mavis Chan
Rami Ismael is going to say something here. We don't know what, but it's Rami so....
ROOM 207
Rami Ismael
Too Clever Isn't Fun - Creating Believable and Satisfying AI Adversaries
ROOM 204
Andrew Rowse
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Games Connect Asia Pacific 2018 The Walls We've Built Ourselves
Oct 23
-
24, 2018
Tuesday
, October 23
Wednesday
, October 24
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1 Convention Centre Place, South Wharf VIC, Australia
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Discussion Room (203)
Fireside Room 208
Main Foyer
Planary
PLENARY 2 - GROUND FLOOR
ROOM 204
ROOM 207
ROOM 209
ROOM 210
ROOM 211
TBA
THOUGHT LEADERSHIP ROOM (205)
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