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Tuesday
, October 23
10:30am AEDT
One Game at a Time: The First 5 Years of an Indie Studio
ROOM 207
Blair Leggett • Jean Leggett
11:30am AEDT
Hire Intelligence: Successful Strategies to Grow Your Company
THOUGHT LEADERSHIP ROOM (205)
Philip Mayes
Your Studio Boo & You: An Introduction To Studio Culture Through The Lens Of A Dating Show
ROOM 204
Meredith Hall
1:30pm AEDT
In the Business of Games: Finding the Revenue Model of Tomorrow
THOUGHT LEADERSHIP ROOM (205)
Luke Henry • LDB Accountants
Let the Player be the Performer
ROOM 204
Ryan Roth
UX Design: The Glue That Binds (Lessons learnt from The Sims FreePlay & Need For Speed: NL)
ROOM 209
Anna Brandberg
2:30pm AEDT
Indies Don't Starve
Discussion Room (203)
Kathleen Yin • Jack Gillespie • Nico King
Mentorship: Myths & Mistakes
THOUGHT LEADERSHIP ROOM (205)
Ally McLean
Porting your Thoughts: A Guide to Breaking down Communication Barriers
ROOM 204
Jess Watson • Amos Wolfe
UXR Workshop - User testing in under an hour
ROOM 209
Anna Brandberg • Firemonkeys
4:00pm AEDT
Fireside: Nick Suttner talks to Tim Best
Fireside Room 208
Tim Best • Nick Suttner
5:00pm AEDT
Transcending entertainment: combining commercial games with serious goals
Discussion Room (203)
Kathleen Yin • Matthew Lee • Attila Szantner
How to Sell Out: An Indie's Guide to MerchandiseHow to Sell Out: An Indie's Guide to Merchandise
THOUGHT LEADERSHIP ROOM (205)
Meredith Hall • Nicholas McDonnell
Inflation - The Quest to Manage The Sims FreePlay's Economy
ROOM 209
Mavis Chan
Rami Ismael is going to say something here. We don't know what, but it's Rami so....
ROOM 207
Rami Ismael
Too Clever Isn't Fun - Creating Believable and Satisfying AI Adversaries
ROOM 204
Andrew Rowse
Wednesday
, October 24
9:30am AEDT
Developer Lightning Talks
Planary
Tony Albrecht • Saf Davidson • Rob Davis • Kate Edwards • Keith Fuller • Jean Leggett • Nick Suttner • Anna Tito
10:30am AEDT
Cards Against People Mismanagement
ROOM 210
Emilie Poissenot
Clone-nite Unknown: Intellectual Property in Games
THOUGHT LEADERSHIP ROOM (205)
Matt Lee
Games for Military? Are you Serious?
ROOM 207
Ryan Stephenson
We Could Let Silicon Valley Help Us Fix Game Dev. But Will We?
ROOM 211
Keith Fuller • Film Victoria
11:30am AEDT
Sensitive Subjects in Serious Games
Discussion Room (203)
Jean Leggett • Gabriella Lowgren • Film Victoria
Delete Videogames
THOUGHT LEADERSHIP ROOM (205)
Louie Roots
Fortifying your Future: Building the Fortification for Advocy
ROOM 211
Kate Edwards
Tips From the Trenches: How Make Contracting More Profitable and Less Painful
ROOM 210
Amy Dallas
1:30pm AEDT
The Bridge Between: Serious Games Industry Panel
Discussion Room (203)
Adrian Webb • Emre Deniz • Matthew Dyet • Jessica Gates • Ally McLean • Carolyn Mee
Arrr-chitecting Games and Game Teams: What We Can Learn From Actual Pirates
ROOM 210
Paris Buttfield-Addison
Build Your Workforce: Procedural Pipelines for Small Teams
ROOM 211
Mike Blackney
Delivering Their Vision
ROOM 209
Dean Walshe
You (Can) Ask That: Transgender Games Edition
THOUGHT LEADERSHIP ROOM (205)
Sav Ferguson • Charlie Francis Cassidy • Fae Daunt • Snow McNally • Damon Reece
2:30pm AEDT
Charlie Red - Founding An Art Collective
THOUGHT LEADERSHIP ROOM (205)
Ruth Bosch
Pixels and Words: Lessons in Building Interactive Narrative Systems
ROOM 210
Blair Leggett • Anna Tito
4:00pm AEDT
Government Use Games Too
Discussion Room (203)
Adrian Webb • Michael Kuiper • Marko Matosevic • Lynette Reeves • Melissa Stubbings
AR Streaming: Spectating of the Future
ROOM 210
Andrew Glover • Luke Ledwich • Wargaming
Game Development Architecture Roundtable
THOUGHT LEADERSHIP ROOM (205)
Luis Van Slageren • Anna Tito
Serious Can Be Fun: Exoplanets in EVE
ROOM 207
Attila Szantner
So you're trying to support a medium sized studio...
ROOM 209
Jack Knobel
5:15pm AEDT
Closing Keynote
Planary
Morgan Jaffit • Ally McLean • Ken Wong
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Games Connect Asia Pacific 2018 The Walls We've Built Ourselves
Australia/Melbourne
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Games Connect Asia Pacific 2018 The Walls We've Built Ourselves
Oct 23
-
24, 2018
Tuesday
, October 23
Wednesday
, October 24
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1 Convention Centre Place, South Wharf VIC, Australia
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Discussion Room (203)
Fireside Room 208
Main Foyer
Planary
PLENARY 2 - GROUND FLOOR
ROOM 204
ROOM 207
ROOM 209
ROOM 210
ROOM 211
TBA
THOUGHT LEADERSHIP ROOM (205)
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Tuesday
, October 23
Wednesday
, October 24
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Discussion Room (203)
Fireside Room 208
Main Foyer
Planary
PLENARY 2 - GROUND FLOOR
ROOM 204
ROOM 207
ROOM 209
ROOM 210
ROOM 211
TBA
THOUGHT LEADERSHIP ROOM (205)
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