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Wednesday, October 24 • 2:30pm - 3:20pm
Creating Emotional Engagement Through Narrative and Game Design

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The key to creating meaningful player interaction is getting the player emotionally invested in your game and keeping them engaged throughout the playing experience. This talk is about how to induce this engagement by using known UX lessons, dramatic composition in narrative design and variation in the core mechanics of your game, making them deep rather than complex.

Learn how to cleverly focus on strengths of the limitations within your core game mechanics, creating immersion from the moment the player opens the game, designing an easily accessible tutorial, establishing and breaking core mechanics, utilizing the structure of your narrative design and supporting it through your level design as well as using engaging writing and powerful sound design to create memorable gaming moments for your players.

Using the award-winning privacy invasion thriller Orwell as a case study, Mel Taylor talks about game design lessons from working on the development of one of the most successful text-based indie games of the last years. Orwell explores contemporary themes of security, privacy, and our interpretation of online information. It has received critical acclaim from players and media worldwide.

avatar for Melanie Taylor

Melanie Taylor

Mel co-founded German indie game studio Osmotic Studios in 2014 and worked on the award-winning and critically acclaimed privacy invasion thriller Orwell as lead artist and supporting writer. The first part, Orwell – Keeping an Eye on You was released as an episodic series from... Read More →

Wednesday October 24, 2018 2:30pm - 3:20pm AEDT
ROOM 207