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Wednesday, October 24 • 1:30pm - 2:20pm
Bringing Fortnite Battle Royale to Android and iOS

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This session will explain the existing features of Unreal Engine we used, and the enhancements we made to Unreal Engine in order to bring the full Fortnite Battle Royale game experience to both iOS and Android. It will discuss the challenges we faced bringing the full PC and console game experience to mobile platforms and how we used and enhanced Unreal Engine's scalability systems to address these issues. It will also focus on the unique challenges posed by the Android ecosystem such as a diverse set of system software and graphics driver versions, and a wide range of memory capacity and performance capabilities across popular mobile devices, and the engineering solutions we used to overcome these limitations.

avatar for Jack Porter

Jack Porter

Unreal Engine Mobile Team Lead, Epic Games
Jack Porter has been an Unreal Engine developer for 20 years, beginning as part of the team that shipped the original Unreal Tournament in 1999.Since then he has been involved in developing features in many different areas of Unreal Engine from version 1 to version 4. He has help... Read More →


Wednesday October 24, 2018 1:30pm - 2:20pm AEDT
ROOM 204